
- #Castle miner z xbox 360 update
- #Castle miner z xbox 360 full
- #Castle miner z xbox 360 code
- #Castle miner z xbox 360 free
#Castle miner z xbox 360 code
Assault Rifle code was mixed up with ammo coding. Fixed bug where different tiered guns did not appear different. Fixed bug where you could repair an item by giving it to another player in multiplayer. Fixed bug where walls could not be mined with gold pickaxes. Removed "No Fall Mode" to prevent being stuck while running from Zombies. Fixed bug where some items could not be seen in the crafting list. Iron Pickaxes will now give diamonds when mining diamond ore. Blocks won't be placed unless a block is highlighted. Torches show up when you reload a world. Copper, iron, and gold ores slightly more common. Lower memory use to improve performance and fix "Out of Memory" crash. Changed weapons] and knives' damage values. Added awards screen where you can check the status of your awards. Clicking on a component takes you to the recipe to make it. Crafting list now shows all recipes, even if multiple steps are required. Now, both the and can be used to place blocks. Lightning only lights up the sky instead of the whole screen. When pressing the to bring up the menu in singleplayer, the game will now pause. #Castle miner z xbox 360 free
Inventory now saves in both Survival and Free Build. When splitting items in a crate, game could crash, auto-heal, and some items could be lost. Pickaxe sounds can no longer be heard from any distance. Removed purple flash when game starts up.
The invincible gray Zombies can now be killed.The coding for redeeming the Assault Rifle now works correctly.Iron is less common than v1.01, but still more than v1.0.Compasses now operate correctly in others' hands.Hell is much harder than previous versions.Day counter resets whenever your entire party dies in Endurance.Joining another's game who is playing on a different version is now disabled.Awards are only counted when achieved in Endurance mode.Transition music and day counter now appears in all game modes.Player inventory now saves in multiplayer as well as singleplayer.With an odd stack, you will always get the smaller half. You can now split stacks by pressing in on the.Monsters now have visible shadows that obey both scale and direction.Can use the to "activate" and "deactivate" items.Fixed bug when zooming in with weapons.Fixed bug when splitting items in a crate.There are no new bugs as of this update.Fixed "nullReference" crash when attempting to join a network game.Fixed crash when bringing up an empty inventory.For example, when too close to a block to build on it, the yellow glow will disappear.Removed building indicator when not applicable.Removed crosshairs on shouldered weapons.Shotgun now has a more condensed spread.
#Castle miner z xbox 360 update
Corrupted save files will likely cause the world to either not load properly or to load and update extremely slowly. The game is prone to corrupting save files.Join Session errors for Creative game mode.Assault Rifle promo code replaced with Creative Mode promo code (users who already used their assault rifle promo code will still have it).Creative Mode (requires promo code from original CastleMiner).Smoother transition between items in inventory.Fixed Join Session errors for Creative game modes.Promo codes reset (replaced with new ones).CastleMiner Z price reduced from 240 MS points to 80 MS points.
Erase and Optimize Storage feature added. Weapon zoom increased slightly (except for pistol and shotgun). Fixed the problem with invisible Avatars. Fixed the "Out Of Memory" bug (supposedly). #Castle miner z xbox 360 full
Added a code for Avatar Laser Wars 2, CMZ users will get a full weapon unlock in Avatar Laser Wars 2. Added some detailed descriptions to the menus. Max players has been increased from 4 to 8. Reduced Memory Load to prevent Out of Memory errors and allow for new content. Completely reworked Sound Engine, sounds are now more realistic outdoors and in caves. Demons are much harder to kill and will now start to spawn above ground, if you have been to hell. Added “Explosive Powder” needed to make explosive items, dropped by dragons. Added Dragon killing AA rocket which locks on dragons. Added grenades, grenades can be ”cooked” by holding right trigger. Added explosives TNT,C4 can be set off by hitting or pressing B, also shooting. Added new Laser weapons, laser weapons remove some blocks when shot. Added new “Alien” Enemy which will defend Space Goo.
Added new blocks Space Rock and Space Goo, used to make Sci-Fi tools and weapons. Added Metor crash biome, they start appearing randomly after about distance 300. Fixed issues relating to low frame rates. Removed the much-hated inventory erasing once disconnected from a game. Able to climb blocks like "stairs" now. This page is a dedicated to reviewing the current versions of CastleMiner Z.